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  1. #51
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    Oct 2008
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    In the belltower behind you...
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    45
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    9,267

    Default Re: AR options in SA

    Quote Originally Posted by Mark357 View Post
    Think thats because its a Primary Arms item, not a regular Holosun item.
    Correct Mark. Primary Arms seems to have a relationship with Trijicon as well, although I'm sure what the extent of it is.

  2. #52
    User
    Join Date
    Sep 2013
    Location
    Somerset West
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    47
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    354

    Default Re: AR options in SA

    Quote Originally Posted by Brendank View Post
    I would can the NEA fore-end and get something decent.
    Yes, replacing it with the BCM KMR Alpha 13

  3. #53
    User
    Join Date
    Sep 2013
    Location
    Somerset West
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    47
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    354

    Default Re: AR options in SA

    Quote Originally Posted by Brendank View Post
    Correct Mark. Primary Arms seems to have a relationship with Trijicon as well, although I'm sure what the extent of it is.
    Seems Holosun also has a relationship with Sig (If I am not mistaken, they actually make the Sig Red Dots)

  4. #54
    User
    Join Date
    Oct 2008
    Location
    In the belltower behind you...
    Age
    45
    Posts
    9,267

    Default Re: AR options in SA

    Quote Originally Posted by PWdejager View Post
    Yes, replacing it with the BCM KMR Alpha 13
    Ah yes, that will work. I have a keymod Troy rail if you're interested? 13".

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